Head of Game Design [mobile puzzle games]

EU + Non EU, Ukraine (Remote)

Join Burny Games β€” a Ukrainian company that creates mobile puzzle games. 

πŸ”₯ Our mission: To challenge players’ minds every day with innovative, high-quality gaming experiences.

What makes us proud?

  • In just two years, we've launched three successful mobile games worldwide: Playdoku, Colorwood Sort, Colorwood Words. We have paused some projects to focus on making our games better and helping our team improve.
  • Our games have been enjoyed by over 10 million players worldwide, and we keep attracting more players.
  • We've created a culture where we make decisions based on data, which helps us grow every month.
  • We believe in keeping things simple, focusing on creativity, and always searching for new and effective solutions.

What are you working on?

  • Genres: Puzzle, Casual
  • Platforms: Mobile, iOS, Android, Social

πŸš€ Top Titles:
🎨 Colorwood Sort – #1 sorting game
πŸ“ Colorwood Words – made in 71 days
🧩 Colorwood Blocks – unique art & gameplay
Playdoku – our first top game

Team size and structure?

100+ employees

Our ideal candidate should have:

Hard Skills & Experience

  • Proven track record in mobile F2P game design, ideally with puzzle or logic games.
  • Experience in building game design systems from scratch and scaling processes within a growing team.
  • Strong analytical background – experience working as an analyst, monetization expert, or system designer is a big plus.
  • Expert-level Excel skills – you’re comfortable modeling game systems and balancing data-heavy features.
  • Experience with LiveOps β€” designing events, seasonal content, and engagement loops.
  • Comfortable owning both high-level strategy and hands-on design details.
  • Ability to work across multiple teams and projects simultaneously.

Soft Skills

  • Strong people leadership skills β€” you’ve built and mentored teams, and can scale culture as well as capability.
  • Excellent communication and cross-functional collaboration β€” especially with production and analytics.
  • Can work well in unclear situations and adapt to change quickly.
  • High sense of ownership β€” you care deeply about product quality, team success, and player satisfaction.

Nice to Have

  • Experience as a switcher from analytics or monetization into game design.
  • Familiarity with F2P monetization models and game economy balancing.
  • Experience working in companies with a strong product-driven culture.
  • Background in live puzzle games, word or logic-based genres is a big plus.

Key Responsibilities:

  • Own the overall game design direction across multiple projects β€” from core mechanics and systems to content loops and monetization.
  • Collaborate closely with producers, analysts, and product leads to align design with business and player goals.
  • Establish and maintain design processes, quality standards, and documentation across all game design disciplines [core, meta, economy, LiveOps].
  • Build and lead a high-performing game design team β€” from hiring and mentoring to setting performance expectations and growing future leaders.
  • Guide the creation of content and events that support LiveOps strategies and drive key KPIs [retention, engagement, monetization].
  • Drive data-informed design decisions in collaboration with analysts, leveraging player behavior insights and A/B testing.
  • Act as the domain expert and final authority on design quality and cohesion across all game features and live content.
  • Work closely with the production team to ensure smooth communication between design, development, and operations.

What we offer:

  • 100% payment of vacations and sick leave [20 days vacation, 22 days sick leave], medical insurance.
  • A team of the best professionals in the games industry.
  • Flexible schedule [start of work from 8 to 11, 8 hours/day].
  • L&D center with courses.
  • Self-learning library, access to paid courses.
  • We provide the necessary hardware for work.

The recruitment process:

CV review β†’ Interview with Talent Acquisition Manager β†’ Interview with Hiring Manager β†’ Test Task β†’ Interview with CEO β†’ Job Offer.

If you share our goals and values and are eager to join a team of dedicated professionals, we invite you to take the next step.

Head of Game Design [mobile puzzle games]

Job description

Head of Game Design [mobile puzzle games]

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