Head/Lead Product Analyst [mobile games]

Any city, Ukraine (Remote)

Join Burny Games — a Ukrainian company that creates mobile puzzle games. Our mission is to create top-notch innovative games to challenge players' minds daily.

What makes us proud?

  • In just two years, we've launched two successful mobile games worldwide: Playdoku and Colorwood Sort. We have paused some projects to focus on making our games better and helping our team improve.
  • Our games have been enjoyed by over 8 million players worldwide, and we keep attracting more players.
  • We've created a culture where we make decisions based on data, which helps us grow every month.
  • We believe in keeping things simple, focusing on creativity, and always searching for new and effective solutions.

What are you working on?

  • Genres: Puzzle, Casual
  • Platforms: Mobile, iOS, Android, Social

Team size and structure?

70+ employees

Key Responsibilities:

  • Ability to work with large amounts of data [tens of millions of installs, very successful games].
  • Ability to establish proper processes and approaches for working with data and analysis, with very low legacy at the moment.
  • Opportunity to build your own analytics department.

Our Ideal Candidate Should Have:

  • Experience in product game analytics.
  • Experience in analyzing the economic components of games.
  • Experience in running A/B tests and analyzing their results.
  • Experience in building dashboards and automating analytical processes.
  • Knowledge of SQL and data visualization tools (Tableau, PowerBI, etc.).
  • Proficiency in English and Ukrainian.

Will Be a Plus:

  • Experience in building data collection and storage systems.
  • Experience in building predictive models for player behavior.
  • Experience in building ML models.
  • Experience in building recommendation systems.
  • Experience with BigQuery, PowerBI, Amplitude, Python, and R.

What we offer:

  • Working in team of a technical experts which know how to maintain 750k DAU;
  • Advanced workflow – CI/CD, pull requests, etc;
  • We provide all for productive work, even license for Github Copilot;
  • 100% payment of vacations and sick leave [20 days vacation, 22 days sick leave], medical insurance.
  • A team of the best professionals in the games industry.
  • Flexible schedule [start of work from 8 to 11, 8 hours/day].
  • L&D center with courses.
  • Self-learning library, access to paid courses.
  • Stable payments.
The recruitment process:
CV review → Interview with TA manager → Interview with CPO → Test Task → Interview with CEO → Job offer.

If you share our goals and values and are eager to join a team of dedicated professionals, we invite you to take the next step.

Head/Lead Product Analyst [mobile games]

Job description

Head/Lead Product Analyst [mobile games]

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