Project Manager [Strong Junior]

EU + Non EU, Ukraine (Remote)

Burny Games – a Ukrainian mobile game company creating high-quality puzzle games loved worldwide.
Our mission: To create top-notch innovative games to challenge players’ minds daily.


Everything you build here – millions of players will see and feel every day. No corporate nonsense culture, no drama, only sparkling eyes, curiosity and people who genuinely love what they do. 

What we’re proud of

  • In just two years, we’ve launched several successful titles: PlaydokuColorwood SortColorwood Words, Colorwood Blocks, Colorwood Associations and more
  • Our games have been downloaded by over 55 million players globally
  • Our titles reach #1 positions in app stores and consistently enter top-10 charts in multiple countries
  • We make data-driven decisions and iterate constantly to deliver better player experiences
  • We foster a culture of creativity, ownership, and continuous growth

What we do

  • Genres: Puzzle, Casual
  • Platforms: iOS, Android

Key Titles

Team size and structure?

100+ employees

Our ideal candidate should have:

  • A genuine interest in mobile games across different genres — no prior game development experience required, but curiosity about the product is essential.
  • Strong communication skills — the team works fully remote, so you need to stay in sync, communicate clearly, and keep processes flowing.
  • The ability to learn fast and gradually take ownership — from working under a mentor to leading an entire business unit.
  • A proactive mindset — spotting issues before they appear and suggesting solutions rather than waiting for direction.
  • English proficiency for internal communication and documentation.
  • Confidence working with spreadsheets and structured data — basic level is enough, as long as you’re not afraid of tables.
  • High emotional intelligence — listening, supporting the team, and keeping a healthy balance without turning into an overprotective “pet-sitter”, being able to guide people toward goals.
  • Ability to stay focused under pressure — deadlines, limited resources, and shifting priorities are a natural part of the workflow.
  • Clear and concise communication style — minimal fluff, maximum clarity.
  • A hands-on attitude — less talking, more delivering, being able to bring tasks to completion.
  • A healthy level of self-discipline — not someone who’s disorganized or needs constant reminders, you create structure for yourself and others.

Key responsibilities:

  • Own and drive the day-to-day operations of the game project, ensuring a smooth development flow, timely deliveries, and strong cross-team alignment.
  • Act as the Producer’s right hand, taking over and managing the operational side of the project – schedules, risks, capacity, and execution – enabling the Producer to focus on product vision and creative leadership.
  • Define and maintain production plans, milestones, resource allocation, and processes that ensure the team moves forward efficiently and sustainably.
  • Monitor production health and team capacity, proactively identifying resourcing gaps and collaborating with leadership to address them.
  • Identify risks and blockers early, lead mitigation efforts, and ensure the team stays unblocked and supported.
  • Report on progress, risks, and resource needs to leadership in a clear, structured, and proactive manner.

What we offer:

  • 100% payment of vacations and sick leave [20 days vacation, 22 days sick leave], medical insurance.
  • A team of the best professionals in the games industry.
  • Flexible schedule [start of work from 8 to 11, 8 hours/day].
  • L&D center with courses.
  • Self-learning library, access to paid courses.
  • Stable payments.

The recruitment process:

CV Review → TA Interview → Tech Interview with PM → Final Interview → Background Check → Offer

If you share our goals and values and are eager to join a team of dedicated professionals, we invite you to take the next step.

Project Manager [Strong Junior]

Job description

Project Manager [Strong Junior]

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