Burny Games is a Ukrainian product and publishing game development company focused on mobile puzzle games that blend creativity with analytics. Our mission is to challenge players’ minds daily by delivering a consistently high-quality gameplay experience.
Founded in 2022, Burny Games has grown into a team of 100+ specialists, with hubs in Kyiv, Ukraine, and Lisbon, Portugal.
Key Highlights
65+ million downloads across the company’s portfolio
#2 Employer in Ukrainian GameDev (DOU, 2026)
Fastest-growing mobile game studio in Ukraine (DOU, 2025)
Full in-house pipeline: development, live ops, analytics, and publishing
A deeply data-driven approach to product and team development
Key Titles & Performance
We focus on clear mechanics and strong player feedback. Our portfolio includes several successful titles and long-term IPs.
What you'll do:
- Performing functional, cross-platform, regression, smoke, usability, and A/B testing for mobile games.
- Developing and maintaining test cases and checklists.
- Reporting, tracking, and verifying defects in bug tracking systems.
- Analyzing requirements for new features and participating in task grooming.
- Using AI agents and AI-powered tools to optimize QA workflows, test development, documentation, and routine tasks.
- Analyzing requirements, GDDs, and technical documentation to identify potential quality risks prior to implementation.
- Participating in the release cycle (release preparation, smoke testing).
- Experience with version control systems such as Git, GitHub, or GitLab.
- Understanding client-server game architecture, specifically authentication mechanisms, player progress tracking, matchmaking, and game events.
- Working with the backend and admin panels.
- Automating QA processes and testing using AI.
- Collaborating with developers and game designers to ensure quality.
- Assisting in the improvement of the team's QA processes.
- Ability to work autonomously and deliver features and releases end-to-end without QA lead involvement.
Must-have:
- 2+ years of experience testing mobile games (iOS/Android).
- Understanding of the game development life cycle.
- Experience with test case management systems (Asana, TestRail, Zephyr, etc.).
- Experience with bug tracking systems (Jira, Asana).
- Knowledge and application of various testing methodologies (functional, regression, cross-platform, usability, A/B testing).
- Experience working with logs (ADB, Xcode, Charles/Fiddler).
- Proactive approach: ability to not only identify defects but also propose improvements to processes, test coverage, and user experience.
- Experience using AI tools in QA workflows, particularly for test creation, documentation, analysis, and the optimization of routine tasks.
- Experience testing monetization systems, including in-app purchases, advertising, and third-party SDK integrations.
Nice to have:
- Experience testing puzzle games.
- Experience with Unity.
- Experience with analytics tools (Amplitude, Firebase).
- Experience working with client-server architecture
What we offer:
- Transparent and straightforward communication: no politics, no hidden agendas – you’re heard and can influence decisions.
- Meaningful challenges: you’ll work on tasks that require real thinking, ownership, and going beyond standard solutions.
- Full toolkit provided: we cover all necessary tools and licenses so you can focus on delivering results, not fighting limitations.
- 100% paid vacation and sick leave: 20 days of vacation and 22 days of sick leave fully covered.
- Flexible schedule and remote work: manage your time and work from where you’re most productive.
- We provide all necessary hardware: everything you need to work comfortably and efficiently.
The recruitment process:
CV review → Interview with talent acquisition manager → Interview with QA Lead → Interview with Producer → Background check → Job offer.
If you share our goals and values and are eager to join a team of dedicated professionals, we invite you to take the next step.