Burny Games — a Ukrainian mobile game company creating high-quality puzzle games loved worldwide.
Our mission: To create top-notch innovative games to challenge players’ minds daily.
Everything you build here — millions of players will see and feel every day. No corporate nonsense culture, no drama, only sparkling eyes, curiosity and people who genuinely love what they do.
What we’re proud of
- In just two years, we’ve launched several successful titles: Playdoku, Colorwood Sort, Colorwood Words, Colorwood Blocks, Colorwood Associations and more
- Our games have been downloaded by over 55 million players globally
- Our titles reach #1 positions in app stores and consistently enter top-10 charts in multiple countries
- We make data-driven decisions and iterate constantly to deliver better player experiences
- We foster a culture of creativity, ownership, and continuous growth
What we do
- Genres: Puzzle, Casual
- Platforms: iOS, Android
Key Titles
- Playdoku — first breakout hit
- Colorwood Sort — #1 growing sorting game
- Colorwood Words — #1 game in Ukrainian AppStore (summer 2025)
- Colorwood Blocks — unique art style & gameplay
- Colorwood Associations — brand-new puzzle genre
Key Responsibilities:
- Performing functional, regression and smoke testing of mobile games.
- Development and maintenance of test cases and checklists.
- Reporting, tracking and verification of defects in Bug Tracking Systems.
- Analysis of requirements for new features and participation in task grooming.
- Participation in the release cycle (preparation for releases, smoke testing).
- Collaboration with developers and game designers to ensure quality.
- Assistance in improving the team's QA processes.
About You:
- 1+ years of experience testing mobile games (iOS/Android).
- Understanding of the Game Development Life Cycle.
- Experience with Test Case Management Systems (Asana/TestRail/Zephyr/etc.).
- Experience with Bug Tracking Systems (Jira/Asana/YouTrack).
- Knowledge and application of various testing methodologies (functional, regression, cross-platform, Usability, A/B testing).
- Experience with logs (ADB, Xcode, Charles/Fiddler).
Nice To Have:
- Experience testing Puzzle games
- Experience working with Unity
- Experience working with analytics tools (Amplitude, Firebase).
What we offer:
- 100% payment of vacations and sick leave [20 days vacation, 22 days sick leave], medical insurance.
- A team of the best professionals in the games industry.
- Flexible schedule [start of work from 8 to 11, 8 hours/day].
- L&D center with courses.
- Self-learning library, access to paid courses.
The recruitment process:
CV review → Interview with TA manager → Interview with Hiring Manager → Final Interview → Job offer
If you share our goals and values and are eager to join a team of dedicated professionals, we invite you to take the next step.